"Ye gods 'n little fishes..."

A glorified gutter-rat in travel-worn leathers. No sigils, emblems, or pins can be found woven on her person; though a knife is sheathed at her leg, a few more subtle bumps under her cloak suggest additional weapons concealed within. Her attire seems well suited for quick and flexible movement, and her riding boots bear the scuffing of the road.If her scruffy appearance doesn’t betray a non-traditional upbringing– for it was clear she was no House drow– her thick street cant seals the safe assumption that she’s probably nobody worth knowing.

TRAVEL | EXPLORATION | OPEN WORLD

This drow has gotten very good at being in places where she really shouldn't be; a natural wanderlust, skill in riding, and a talent for skulking have left her ready to make absolutely terrible decisions in the name of exploration. Though ordinarily possessed of a well-developed sense of survival, she'll readily throw it out the window at the promise of seeing new sights, especially if there are surface-horses involved.

PORT-BORN | ADVENTURE | BACKGROUND

Kal grew up in the Port of Shadows, and as such, is familiar enough working alongside and for all manner of cutthroat crew and shadowed gang. For the most part, she acted the part of a message runner, scurrying around docks and city, rather than salt-worn rigging. These days, she mostly knows her way around a ship, and enjoys brief jaunts at sea.

GAMBLING & VICES | TAVERN | INDOORS

Though a gambler at heart, Kallias is a firm believer that while fortune may favor the bold, it does not favor the reckless and unprepared. Old and steep debts have taught her the value of only making wagers when a poor outcome won't put her in chains or deep into a hole from which she can't easily crawl out of. Still, she enjoys a friendly wager, watching a good fight, and tossing dice, flipping coins, or dealing cards with friends and strangers alike.

SLICE OF LIFE | TAILOR | OPEN WORLD

A number of decades spent running around in the dregs of a city make one prone to suffering cuts, snags, tears, and fraying. Unable to afford the skills of a professional to fix her things, Kal slowly learned how to mend her own belongings. Patchwork monstrosities steadily turned to neater needlework and a passable hand at the craft.

Time Zone: MSTPlayer is over 21 years of age. Patient, flexible, mirrors RP length.Open to a variety of themes, including plot-based, adventure, action, horror, lighthearted, etc.